EARTH
4Fluffal Dog
Archetype:
Fluffal
ATK:
1700
DEF:
1000
View:
4520
When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.
Fluffal Dog — Power Evaluation
Final Score: 65 ± 6 · Confidence: Medium
- Intrinsic: 64 · Deck: 66 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Material body
Why it scores here
Fluffal Dog's score comes from one reliable conversion: when it is Normal or Special Summoned from hand, it adds a second card (Edge Imp Sabres or a Fluffal monster) to hand, once per turn. Its 1700 ATK and Level 4 body earn nothing on their own. The 400-of-400 deck inclusion at 3 copies confirms the card is easy to access and cheap to run, but it does not prove strength, so that frequency is treated as accessibility evidence only. The absence of combo data keeps combo conversion and deck synergy near the middle of the range.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 80 | Hand-summon trigger, 3 copies typical and present in 400 of 400 sampled decks; no garnet requirement (verified text and deck stats). |
| Combo & Conversion | 60 | Converts one hand summon into one search, but no recorded boards exist, so the chain beyond the search is text-only inference (inferred). |
| Resource Economy | 65 | One search on summon gives a net +1 card, and the trigger is once per turn, so no repeated advantage (verified text). |
| Effect & Interaction | 5 | The card has no negation, removal, or disruption effect in its text (verified text). |
| Material Utility | 55 | A Level 4 Fairy body; its use as a Fusion material is described only in guide text, not card text (inferred from guide snippets). |
| Resilience & Flexibility | 45 | The search depends on a hand summon and can be shut off by negating the trigger; the body still remains on the field (inferred from text). |
| Deck-Building Efficiency | 80 | Three copies run in nearly every sampled deck with no garnet or lock restriction, and two search targets give some redundancy (verified deck stats and text). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Material body. Intrinsic ≈ 64, Deck ≈ 66, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Searches a second Fluffal monster or Edge Imp Sabres when hand-summoned
- Clean, garnet-free body with no restriction on the rest of the deck
- Included in 400 of 400 sampled decks at 3 copies, so the card is reliably accessible
Weaknesses
- No effect interaction at all
- Search depends on a hand summon and can be stopped by negating the trigger
- Once-per-turn limit caps the advantage to a single search
Counters / choke points
- Negating the on-summon trigger (inferred from text; no counter evidence supplied)
Best use
Searcher for Edge Imp Sabres or a Fluffal monster on hand summon. Decks: Fluffal, Edge Imp, Frightfur. Suggested copies: 3.
Evidence & gaps
- Verified: Hand-summon trigger searches Edge Imp Sabres or a Fluffal monster, once per turn (card text); Present in 400 of 400 sampled decks, 3 copies typical (decks_evidence); Inclusion 100% across 6 archetype usage rows (usage_statistics)
- Observed: Top partners Fluffal Wings and Toy Vendor co-occur in 100% of decks (decks_evidence); Gameplay type 7 accounts for 91% of decks (decks_evidence)
- Inferred: Fusion-material role for the Fluffal body (guide snippets only); Negating the trigger removes the search but leaves the body (text reasoning)
- Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token; copy limit assumed at 3 legal_copies is empty for every format no rulings or counter evidence supplied






